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re: Jedi Consular - Overview
by Andrian Mendel on Fri Apr 08, 2011 10:32 pm
Jedi Consular Overview
Jedi Shadow
Close - Mid Range Damage Dealing, Tanking
Saberstaff | Light Armor
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Jedi Sage
Mid - Long Range Damage Dealing, Healing
Single Saber | Light Armor
Starting Abilites
Saber Strike
Instant
Range: 4m
Deals 100% weapon damage spread across a flurry of three melee attacks.
Starting Ability
Project
Force: 45
Instant
Cooldown: 6s
Range: 15m
Throws debris at the target, dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3s.
Starting Ability
Force Valor
Force: 10
Instant
Range: 30m
Increases the target's attributes and internal elemental resistances for 30m.
Starting Ability
Meditation
Channeled: 15s
Pause and meditate to restore your health and Force. Damage causes this effect to end prematurely. Cannot be used during combat.
Starting Ability
Revive
Casting Time: 5s
Range: 10m
Revive an incapacitated player or companion.
Editor's Note: Targeted a player and used ability, received "Target Not Dead" error message.
Starting Ability
Trained Abilities
Telekinetic Throw
Rank 1
Force: 30
Channeled: 3s
Range: 15m
Hurls a volley of debris at the target dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for that duration.
Level 2
Force Wave
Rank 1
Force: 20
Instant
Cooldown: 18s
Deals high kinetic damage and knocks down all enemies within 8 meters for 2 seconds.
Level 3
Stasis Field
Rank 1
Force: 20
Cooldown: 45s
Range: 30m
Suspends a target in a stasis field preventing all action for 10 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect permanently.
Level 4
Project
Rank 2
Force: 25
Instant
Cooldown: 6s
Range: 15m
Throws debris at target dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3 seconds.
Level 5
Force Potency
Rank 1
Instant
Cooldown: 1m
Grants three targets of Force Potency which increase critical chance of your force attacks and heals by 60%. Each time a Force ability crits you lose one charge. Lasts for 20 seconds.
Level 6
Telekinetic Throw
Rank 2
Force: 30
Channeled: 3 sec
Range: 15m
Hurls a volley of debris at the target dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for that duration.
Level 7
Benevolence
Rank 1
Force: 45
Casting time: 1.5s
Range: 30m
Heals friendly target for a moderate amount of health.
Level 8
Destruction
Rank 1
Instant
Cooldown: 4s
Range: 20m
Use this ability to destroy obstacles and explosive containers.
Level 8
Force Wave
Rank 2
Force: 20
Instant
Cooldown: 18s
Deals high kinetic damage and knocks down all enemies within 8 meters for 2 seconds.
Level 9
Force Valor
Rank 2
Force: 10
Instant
Range: 30m
Increase target's attributes and internal elemental resistances for 30 minutes.
Level 10
Force Potency
Rank 2
Instant
Cooldown: 1m
Grants three targets of Force Potency which increase critical chance of your force attacks and heals by 60%. Each time a Force ability crits you lose one charge. Lasts for 20 seconds.
Level 12
Project
Rank 3
Force: 25
Instant
Cooldown 6s
Range 15m
Throws debris at target dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3 seconds.
Level 12
Mind Crush
Rank 1
Force: 35
Casting time: 2s
Cooldown: 9s
Range: 30m
Crush the target with the Force, instantly dealing moderate kinetic damage and a moderate amount of kinetic damage every second for 6 seconds.
Level 14
Benevolence
Rank 2
Force: 45
Casting time: 1.5s
Range: 30m
Heals friendly target for a moderate amount of health.
Level 14
Sprint
Rank 1
Instant
Cooldown: 6s
Increase your speed and that of all your companions by 20%.
Level 15
Force Speed
Rank 1
Instant
Cooldown: 20s
Increase your movement speed by 70% for 2 seconds. Does not break stealth.
Level 24
Mind Sooth
Rank 1
Instant
Cooldown: 30s
Sooth the mind of your enemies, instantly lowering your threat by a moderate amount.
Level 28
Replenish
Rank 1
Channeled: 6s
Cooldown: 3m
Replenishes 60% of your maximum Force and health over 6 seconds.
Level 32
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